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Untitled Document
All software publishers
are faced with the same challenges. Usually the ones that keep the publisher
up at night revolve around meeting release dates and how many bugs will bite.
At Ascendix, we have a few other things that keep us up. They revolve around
you, our potential customer. We want to make you successful. We want your users
to love using our products. We want you to become a loyal, raving fan. In order
for you to consider your investment a success, we’ve learned that you
must have a balance of three basic building blocks.
Building Block I
Your Users Should Benefit
Also known as
“WIIFM” (pronounced wif ’- em) or “What’s
In It for Me.” The system should be designed so that it adds direct value
to the person using the system. While this is a very simple and obvious idea,
many systems are designed without taking the interests of the end user to heart.Application
usability is a key focus – if the users don’t use it, the system
will be useless to your organization.
What are end-user design strategies?
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Understand
the plight of the user of the application. What are their roadblocks? What
is a “day in the life” of this person? What separates the great
from the good, and can we capture the essence of the great and somehow
incorporate it into the application? |
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Simplify and/or automate
repetitive and redundant tasks (literature fulfillment, quoting, letter
writing, reporting, lead assignment) |
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Deliver information to
help the user’s day-to-day decision making process (information related
to prior product sales, service history, performance, product inventory,
contracts, etc.) |
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Increase efficiency through
intuitive, easy-to-use relationship management |
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Leverage a pleasing,
simple-to-use interface – the user should be able to do almost anything
in three clicks or less. "Everything should be made as simple as possible,
but not simpler." – Albert Einstein |
Building
Block II
Executives & Managers Should Benefit
Usually most
investments in business applications focus on or emphasize the benefits to the
executive and management staff, rather than users. While extremely important
to the success of the system, it is ineffective if the first factor is not given
primacy. That being said, it is still a critical factor for success and must
be given priority. Those running the organization must be given the right information
at the right time to lead effectively. Information is like oxygen, and it must
be plentiful and delivered when and where the organization needs it the most.
What are Executive-centric design strategies?
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Provide easy
access to data – Be it a robust reporting engine or just a way to
present information to decision-makers, the application must be open for
effective consumption. |
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Deliver accurate forecasting
data for revenue predictions – Executives must have insight into the
revenue pipeline. |
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Profile customer interaction
touch points – How often and in what ways are you interacting with
your customer base? Are you spending too much on your “C” customers
and not enough on your “A’s”? Does it take five touch
points with a customer to close the deal when it could take two? |
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Measure employee effectiveness
– If your revenue plan dictates a certain number of customer touch
points, your system should tell executives/managers where their coaching
time is best spent. |
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Deliver response rates
for marketing intelligence – Can you target your messaging for a more
effective response rate? What messaging is working and what isn’t?
Are you spending your marketing dollars wisely? |
Building
Block III
Your Customers Should Benefit
This is the single most important predictor of the success
of your investment. While perhaps a simple and obvious concept, a sobering number
of business applications are not actually intended to benefit the "end"
customer (except for those types of applications that are directly customer
facing, such as kiosks or e-commerce sites).
Even if the system is not customer facing, or ever seen by or interacted with
by a client, the design goals of the system should in fact take the revenue
cycle into account.
For example, the usual primary design goals of business applications may be
for internal cost reduction, increased efficiency/productivity (do more with
same number of employees), or to simply to gain visibility of employee activities
or revenue forecasts.
What about goals to reduce customer churn and/or increase revenue or satisfaction
per customer? Our design team focuses on strategies that will add value directly
to your end customer.
What are Customer-centric design strategies?
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Reduce customer
churn – Our applications give you the tools to keep you in front of
your customers. Communicate new product
information, leverage system alerts to react quickly to the needs of your
customers and prospects. |
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Increase penetration
(or revenue) per customer – Continuously educate your customers on
your products and services. Let the system help keep things from falling
through the cracks. |
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Increase customer satisfaction
– More easily deliver on your promises: whether it is quickly resolving
a reported issue or getting back to your customer with their request for
more information, let the system be a tool for providing great service.
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Remove barriers to doing
business with your customers – Take repetitive or monotonous tasks
such as proposal generation or literature fulfillment and make it minutes
instead of days. |
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